Photon Engine 2.0.0-beta
A physically based renderer.
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SdlEnum.h File Reference
#include <Common/primitive_type.h>
#include <string>
#include <string_view>
#include <cstddef>
#include <utility>
#include <vector>

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Classes

class  ph::SdlEnum
 Describes enum in SDL. More...
 
struct  ph::SdlEnum::TEntry< ValueType >
 

Namespaces

namespace  ph
 The root for all renderer implementations.