|
Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "Core/Renderer/Sampling/SamplingRenderer.h"#include "Core/Estimator/BVPTEstimator.h"#include "Core/Estimator/BNEEPTEstimator.h"#include "Core/Estimator/BVPTDLEstimator.h"#include <Common/assertion.h>#include <utility>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |