Photon Engine 2.0.0-beta
A physically based renderer.
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#include "EngineEnv/Visualizer/PhotonMappingVisualizer.h"
#include "EngineEnv/CoreCookingContext.h"
#include "EngineEnv/CoreCookedUnit.h"
#include "Core/Filmic/SampleFilter.h"
#include "Frame/Viewport.h"
#include "Core/Renderer/PM/VanillaPMRenderer.h"
#include "Core/Renderer/PM/ProgressivePMRenderer.h"
#include "Core/Renderer/PM/StochasticProgressivePMRenderer.h"
#include "Core/Renderer/PM/ProbabilisticProgressivePMRenderer.h"
#include <Common/logging.h>
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Functions | |
ph::PH_DEFINE_INTERNAL_LOG_GROUP (PhotonMappingVisualizer, Visualizer) | |