Photon Engine 2.0.0-beta
A physically based renderer.
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PMRendererBase.h File Reference
#include "Core/Renderer/Renderer.h"
#include "Core/Filmic/HdrRgbFilm.h"
#include "Core/Filmic/SampleFilter.h"
#include "Core/Renderer/PM/PMAtomicStatistics.h"
#include "Core/Renderer/PM/PMCommonParams.h"
#include "Utility/Concurrent/TSynchronized.h"
#include <Common/logging.h>
#include <memory>
#include <atomic>

Go to the source code of this file.

Classes

class  ph::PMRendererBase
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 ph::PH_DECLARE_LOG_GROUP (PMRenderer)