Photon Engine 2.0.0-beta
A physically based renderer.
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PMRendererBase.cpp File Reference
#include "Core/Renderer/PM/PMRendererBase.h"
#include "Core/Renderer/RenderRegionStatus.h"
#include "EngineEnv/CoreCookedUnit.h"
#include "World/VisualWorld.h"
#include <Common/profiling.h>
#include <utility>

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 ph::PH_DEFINE_LOG_GROUP (PMRenderer, Renderer)