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Photon Engine 2.0.0-beta
A physically based renderer.
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IsoBeckmann.h File Reference

Go to the source code of this file.

Classes

class  ph::IsoBeckmann
 Isotropic Beckmann distribution. See the paper "Microfacet Models for Refraction through Rough Surfaces" by Walter et al. [18]. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.