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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Math/math.h"#include "Utility/utility.h"#include <Common/assertion.h>#include <Common/primitive_type.h>#include <Common/utility.h>#include <cstddef>#include <climits>#include <memory>#include <concepts>#include <limits>#include <stdexcept>#include <format>#include <cstring>#include <algorithm>#include <type_traits>Go to the source code of this file.
Classes | |
| class | ph::IndexedUIntBuffer |
| A general unsigned integer buffer for integers with any number of bits. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |