Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "DataIO/Data/IesFile.h"
#include "SDL/Tokenizer.h"
#include <Common/assertion.h>
#include <Common/logging.h>
#include <fstream>
#include <vector>
#include <string>
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Functions | |
ph::PH_DEFINE_INTERNAL_LOG_GROUP (IesFile, DataIO) | |