Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "DataIO/Stream/StdInputStream.h"
#include "DataIO/FileSystem/Path.h"
#include <string>
#include <istream>
#include <memory>
Go to the source code of this file.
Classes | |
class | ph::FormattedTextInputStream |
Read text with basic auto formatting applied. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |