Photon Engine 2.0.0-beta
A physically based renderer.
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ESurfaceRefineMode.h File Reference
#include <Common/assertion.h>
#include <string_view>

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Namespaces

namespace  ph
 The root for all renderer implementations.
 

Enumerations

enum class  ph::ESurfaceRefineMode { ph::Manual , ph::Empirical , ph::Iterative , ph::Default = Iterative }
 

Functions

std::string_view ph::refine_mode_to_str (const ESurfaceRefineMode mode)
 
ESurfaceRefineMode ph::str_to_refine_mode (std::string_view mode)