Photon Engine 2.0.0-beta
A physically based renderer.
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#include <Common/assertion.h>
#include <string_view>
Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Enumerations | |
enum class | ph::ESurfaceRefineMode { ph::Manual , ph::Empirical , ph::Iterative , ph::Default = Iterative } |
Functions | |
std::string_view | ph::refine_mode_to_str (const ESurfaceRefineMode mode) |
ESurfaceRefineMode | ph::str_to_refine_mode (std::string_view mode) |