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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "DataIO/Stream/IInputStream.h"#include <Common/assertion.h>#include <Common/io_exceptions.h>#include <cstddef>#include <memory>#include <type_traits>#include <algorithm>#include <format>Go to the source code of this file.
Classes | |
| class | ph::ByteBufferInputStream |
| An in-memory byte stream designed for I/O performance. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |