Photon Engine
2.0.0-beta
A physically based renderer.
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BsdfEvalQuery.cpp File Reference
#include "
Core/SurfaceBehavior/BsdfEvalQuery.h
"
#include "
Core/SurfaceBehavior/BsdfSampleQuery.h
"
Namespaces
namespace
ph
The root for all renderer implementations.
Source
Core
SurfaceBehavior
BsdfEvalQuery.cpp
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