Photon Engine
2.0.0-beta
A physically based renderer.
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AssimpModelParser.h
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//#pragma once
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//
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//#include "Actor/ModelParser/ModelParser.h"
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//
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//#include <assimp/importer.hpp>
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//
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//#include <memory>
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//#include <string>
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//
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//namespace ph
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//{
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//
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//class AssimpModelParser final : public ModelParser
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//{
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//public:
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// virtual ~AssimpModelParser() override;
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//
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// virtual bool parse(const std::string& fullFilename, std::vector<AModel>* const out_models) override;
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//
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//private:
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// Assimp::Importer m_assimpImporter;
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//};
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//
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//}// end namespace ph
Source
Actor
ModelParser
AssimpModelParser.h
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