Photon Editor Library
2.0.0-beta
A physically based renderer.
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fwd.h
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#pragma once
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#include "
EditorCore/Storage/TWeakHandle.h
"
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#include <Common/primitive_type.h>
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namespace
ph::editor::render
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{
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class
Texture;
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using
TextureHandle
=
TWeakHandle<Texture, uint32, uint32>
;
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}
// end namespace ph::editor::render
TWeakHandle.h
ph::editor::TWeakHandle< Texture, uint32, uint32 >
ph::editor::render
Definition
DesignerObject.h:19
Source
Render
Content
fwd.h
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1.11.0