5#include <Common/primitive_type.h>
6#include <Math/Geometry/TAABB2D.h>
Information about the rendered frame. For frame data exchange between the renderer and outside world.
Definition OfflineRenderPeek.h:18
Output out
Definition OfflineRenderPeek.h:43
Input in
Definition OfflineRenderPeek.h:42
Definition DesignerObject.h:19
Definition OfflineRenderPeek.h:36
std::vector< math::TAABB2D< int32 > > updatingRegions
Definition OfflineRenderPeek.h:39