3#include <Common/Container/TStdUnorderedStringMap.h>
8namespace ph {
class Path; }
36 void load(
const Path& directory, std::string_view infoName);
41 void save(
const Path& directory, std::string_view infoName)
const;
43 auto getObject(std::string_view objectName)
const
47 using StringMapType = TStdUnorderedStringMap<ObjectMetaInfo>;
49 void setObjectMetaInfo(
50 std::string_view objectName,
52 bool expectNoOverwrite =
true);
54 StringMapType m_objectNameToObjectMetaInfo;
Definition DesignerScene.h:58
Definition ph_editor.h:10