Photon Common Library 2.0.0-beta
A physically based renderer.
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#include "Common/memory.h"
#include "Common/math_basics.h"
#include "Common/os.h"
#include <cstdlib>
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::detail |
Implementation detail mainly for internal usages. | |
Functions | |
void * | ph::detail::allocate_aligned_memory (std::size_t numBytes, std::size_t alignmentInBytes) |
void | ph::detail::free_aligned_memory (void *ptr) |