Photon Engine C API 2.0.0-beta
A physically based renderer.
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PHObservableRenderData Struct Reference

#include <ph_c_core.h>

Public Attributes

PhChar layers [PH_NUM_RENDER_LAYERS][PH_MAX_NAME_LENGTH+1]
 
PhChar integers [PH_NUM_RENDER_STATE_INTEGERS][PH_MAX_NAME_LENGTH+1]
 
PhChar reals [PH_NUM_RENDER_STATE_REALS][PH_MAX_NAME_LENGTH+1]
 

Member Data Documentation

◆ integers

PhChar PHObservableRenderData::integers[PH_NUM_RENDER_STATE_INTEGERS][PH_MAX_NAME_LENGTH+1]

◆ layers

PhChar PHObservableRenderData::layers[PH_NUM_RENDER_LAYERS][PH_MAX_NAME_LENGTH+1]

◆ reals

PhChar PHObservableRenderData::reals[PH_NUM_RENDER_STATE_REALS][PH_MAX_NAME_LENGTH+1]

The documentation for this struct was generated from the following file: