Photon Engine 2.0.0-beta
A physically based renderer.
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lib_openexr.h
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1#pragma once
2
3#if PH_THIRD_PARTY_HAS_OPENEXR
4
5#include <ImfArray.h>
6#include <ImfChannelList.h>
7#include <ImfInputFile.h>
8#include <ImfRgbaFile.h>
9#include <ImfOutputFile.h>
10#include <ImfStdIO.h>
11
12#endif