Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::Vector3Film, including all inherited members.
addSample(float64 xPx, float64 yPx, const math::Vector3R &sample) override | ph::Vector3Film | inlinevirtual |
clear() override | ph::Vector3Film | inlinevirtual |
develop(HdrRgbFrame &out_frame) const | ph::Film | |
develop(HdrRgbFrame &out_frame, const math::TAABB2D< int64 > ®ionPx) const | ph::Film | |
Film() | ph::Film | |
Film(int64 actualWidthPx, int64 actualHeightPx) | ph::Film | |
Film(int64 actualWidthPx, int64 actualHeightPx, const math::TAABB2D< int64 > &effectiveWindowPx) | ph::Film | |
Film(Film &&other)=default | ph::Film | |
getActualResPx() const | ph::Film | inline |
getDimensions() const | ph::TSamplingFilm< math::Vector3R > | inline |
getEffectiveResPx() const | ph::Film | inline |
getEffectiveWindowPx() const | ph::Film | inline |
getFilter() const | ph::TSamplingFilm< math::Vector3R > | inline |
getSampleResPx() const | ph::TSamplingFilm< math::Vector3R > | inline |
getSampleWindowPx() const | ph::TSamplingFilm< math::Vector3R > | inline |
isSoftEdged() const | ph::TSamplingFilm< math::Vector3R > | inline |
operator=(Film &&other)=default | ph::Film | |
setActualResPx(const math::TVector2< int64 > &actualResPx) | ph::Film | inlinevirtual |
setEffectiveWindowPx(const math::TAABB2D< int64 > &effectiveWindow) override | ph::Vector3Film | inlinevirtual |
setPixel(float64 xPx, float64 yPx, const math::Vector3R &sample) override | ph::Vector3Film | inlinevirtual |
setSoftEdge(bool useSoftEdge, float32 softness=1.0f) | ph::TSamplingFilm< math::Vector3R > | inline |
TSamplingFilm()=default | ph::TSamplingFilm< math::Vector3R > | |
TSamplingFilm(int64 actualWidthPx, int64 actualHeightPx, const SampleFilter &filter) | ph::TSamplingFilm< math::Vector3R > | inline |
TSamplingFilm(int64 actualWidthPx, int64 actualHeightPx, const math::TAABB2D< int64 > &effectiveWindowPx, const SampleFilter &filter) | ph::TSamplingFilm< math::Vector3R > | inline |
Vector3Film(int64 actualWidthPx, int64 actualHeightPx, const SampleFilter &filter) | ph::Vector3Film | inline |
Vector3Film(int64 actualWidthPx, int64 actualHeightPx, const math::TAABB2D< int64 > &effectiveWindowPx, const SampleFilter &filter) | ph::Vector3Film | inline |
~Film()=default | ph::Film | virtual |