Photon Engine 2.0.0-beta
A physically based renderer.
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ph::Vector3Film Member List

This is the complete list of members for ph::Vector3Film, including all inherited members.

addSample(float64 xPx, float64 yPx, const math::Vector3R &sample) overrideph::Vector3Filminlinevirtual
clear() overrideph::Vector3Filminlinevirtual
develop(HdrRgbFrame &out_frame) constph::Film
develop(HdrRgbFrame &out_frame, const math::TAABB2D< int64 > &regionPx) constph::Film
Film()ph::Film
Film(int64 actualWidthPx, int64 actualHeightPx)ph::Film
Film(int64 actualWidthPx, int64 actualHeightPx, const math::TAABB2D< int64 > &effectiveWindowPx)ph::Film
Film(Film &&other)=defaultph::Film
getActualResPx() constph::Filminline
getDimensions() constph::TSamplingFilm< math::Vector3R >inline
getEffectiveResPx() constph::Filminline
getEffectiveWindowPx() constph::Filminline
getFilter() constph::TSamplingFilm< math::Vector3R >inline
getSampleResPx() constph::TSamplingFilm< math::Vector3R >inline
getSampleWindowPx() constph::TSamplingFilm< math::Vector3R >inline
isSoftEdged() constph::TSamplingFilm< math::Vector3R >inline
operator=(Film &&other)=defaultph::Film
setActualResPx(const math::TVector2< int64 > &actualResPx)ph::Filminlinevirtual
setEffectiveWindowPx(const math::TAABB2D< int64 > &effectiveWindow) overrideph::Vector3Filminlinevirtual
setPixel(float64 xPx, float64 yPx, const math::Vector3R &sample) overrideph::Vector3Filminlinevirtual
setSoftEdge(bool useSoftEdge, float32 softness=1.0f)ph::TSamplingFilm< math::Vector3R >inline
TSamplingFilm()=defaultph::TSamplingFilm< math::Vector3R >
TSamplingFilm(int64 actualWidthPx, int64 actualHeightPx, const SampleFilter &filter)ph::TSamplingFilm< math::Vector3R >inline
TSamplingFilm(int64 actualWidthPx, int64 actualHeightPx, const math::TAABB2D< int64 > &effectiveWindowPx, const SampleFilter &filter)ph::TSamplingFilm< math::Vector3R >inline
Vector3Film(int64 actualWidthPx, int64 actualHeightPx, const SampleFilter &filter)ph::Vector3Filminline
Vector3Film(int64 actualWidthPx, int64 actualHeightPx, const math::TAABB2D< int64 > &effectiveWindowPx, const SampleFilter &filter)ph::Vector3Filminline
~Film()=defaultph::Filmvirtual