Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::TSdlVector3Array< Owner, Element, SdlValueType >, including all inherited members.
loadFromSdl(Owner &owner, const SdlInputClause &clause, const SdlInputContext &ctx) const override | ph::TSdlVector3Array< Owner, Element, SdlValueType > | inlineprotected |
ownedNativeData(Owner &owner) const override | ph::TSdlVector3Array< Owner, Element, SdlValueType > | inline |
saveToSdl(const Owner &owner, SdlOutputClause &out_clause, const SdlOutputContext &ctx) const override | ph::TSdlVector3Array< Owner, Element, SdlValueType > | inlineprotected |
TSdlVector3Array(std::string valueName, ValueType Owner::*const valuePtr) | ph::TSdlVector3Array< Owner, Element, SdlValueType > | inline |
valueAsString(const std::vector< math::TVector3< Element > > &vec3Array) const override | ph::TSdlVector3Array< Owner, Element, SdlValueType > | inline |