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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::SdlSceneFileWriter, including all inherited members.
| beginCommand(const SdlClass *targetClass, SdlOutputContext *out_ctx) override | ph::SdlSceneFileWriter | protectedvirtual |
| clearStats() | ph::SdlCommandGenerator | |
| commandGenerated(std::string_view commandStr, const SdlOutputContext &ctx) override | ph::SdlSceneFileWriter | protectedvirtual |
| endCommand() override | ph::SdlSceneFileWriter | protectedvirtual |
| generateCachedNamedDataPacketCommand(const SdlNamedOutputClauses &namedClauses) | ph::SdlCommandGenerator | |
| generateResourceCommand(const ISdlResource *resource, std::string_view resourceName) | ph::SdlCommandGenerator | |
| generateVersionCommand(const SemanticVersion &version) | ph::SdlCommandGenerator | |
| getPacketInterface() | ph::SdlCommandGenerator | |
| getSceneWorkingDirectory() const | ph::SdlCommandGenerator | inline |
| hasTarget(const SdlClass *clazz) const | ph::SdlCommandGenerator | |
| numGeneratedCommands() const | ph::SdlCommandGenerator | inline |
| numGenerationErrors() const | ph::SdlCommandGenerator | inline |
| saveResource(const ISdlResource *resource, const SdlOutputContext &ctx, SdlOutputClauses &clauses) override | ph::SdlSceneFileWriter | protectedvirtual |
| SdlCommandGenerator(TSpanView< const SdlClass * > targetClasses) | ph::SdlCommandGenerator | explicit |
| SdlCommandGenerator(TSpanView< const SdlClass * > targetClasses, const Path &sceneWorkingDirectory) | ph::SdlCommandGenerator | |
| SdlSceneFileWriter() | ph::SdlSceneFileWriter | |
| SdlSceneFileWriter(const Path &sceneFile, const Path &sceneWorkingDirectory) | ph::SdlSceneFileWriter | |
| SdlSceneFileWriter(TSpanView< const SdlClass * > targetClasses, const Path &sceneFile, const Path &sceneWorkingDirectory) | ph::SdlSceneFileWriter | |
| setPacketInterface(std::unique_ptr< SdlDataPacketInterface > interface) | ph::SdlCommandGenerator | |
| setSceneFile(Path sceneFile) | ph::SdlSceneFileWriter | |
| setSceneWorkingDirectory(const Path &directory) | ph::SdlCommandGenerator | |
| write(const SceneDescription &scene) | ph::SdlSceneFileWriter | |
| ~SdlCommandGenerator() | ph::SdlCommandGenerator | virtual |