Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::SchlickApproxDielectricFresnel, including all inherited members.
calcReflectance(real cosThetaIncident) const override | ph::SchlickApproxDielectricFresnel | virtual |
calcRefractCos(const math::Vector3R &I, const math::Vector3R &N) const | ph::DielectricFresnel | |
calcRefractDir(const math::Vector3R &I, const math::Vector3R &N) const | ph::DielectricFresnel | |
calcTransmittance(real cosThetaIncident) const | ph::FresnelEffect | inline |
DielectricFresnel(real iorOuter, real iorInner) | ph::DielectricFresnel | |
getIorInner() const | ph::DielectricFresnel | inline |
getIorOuter() const | ph::DielectricFresnel | inline |
m_iorInner | ph::DielectricFresnel | protected |
m_iorOuter | ph::DielectricFresnel | protected |
SchlickApproxDielectricFresnel(real iorOuter, real iorInner) | ph::SchlickApproxDielectricFresnel | |
~FresnelEffect()=default | ph::FresnelEffect | virtual |