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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::Scene, including all inherited members.
| calcDirectPdf(DirectEnergyPdfQuery &query) const | ph::Scene | |
| emitRay(EnergyEmissionSampleQuery &query, SampleFlow &sampleFlow, HitProbe &probe) const | ph::Scene | |
| genDirectSample(DirectEnergySampleQuery &query, SampleFlow &sampleFlow, HitProbe &probe) const | ph::Scene | |
| isIntersecting(const Ray &ray, HitProbe *out_probe) const | ph::Scene | |
| isOccluding(const Ray &ray) const | ph::Scene | |
| pickEmitter(SampleFlow &sampleFlow, real *out_PDF) const | ph::Scene | |
| Scene() | ph::Scene | |
| Scene(const Intersector *intersector, const EmitterSampler *emitterSampler) | ph::Scene | |
| setBackgroundPrimitive(const Primitive *const primitive) | ph::Scene | inline |