Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::Scene, including all inherited members.
calcDirectPdf(DirectEnergyPdfQuery &query) const | ph::Scene | |
emitRay(EnergyEmissionSampleQuery &query, SampleFlow &sampleFlow, HitProbe &probe) const | ph::Scene | |
genDirectSample(DirectEnergySampleQuery &query, SampleFlow &sampleFlow, HitProbe &probe) const | ph::Scene | |
isIntersecting(const Ray &ray, HitProbe *out_probe) const | ph::Scene | |
isOccluding(const Ray &ray) const | ph::Scene | |
pickEmitter(SampleFlow &sampleFlow, real *out_PDF) const | ph::Scene | |
Scene() | ph::Scene | |
Scene(const Intersector *intersector, const EmitterSampler *emitterSampler) | ph::Scene | |
setBackgroundPrimitive(const Primitive *const primitive) | ph::Scene | inline |