Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::SampleLocation, including all inherited members.
expectedUsage() const | ph::SampleLocation | inline |
getUvwScaled(const math::Vector3R &scale) const | ph::SampleLocation | inline |
SampleLocation(const math::Vector3R &uvw, math::EColorUsage usage) | ph::SampleLocation | inline |
SampleLocation(const math::Vector2R &uv, math::EColorUsage usage) | ph::SampleLocation | inline |
SampleLocation(const HitDetail &hit) | ph::SampleLocation | inlineexplicit |
SampleLocation(const HitDetail &hit, math::EColorUsage usage) | ph::SampleLocation | inline |
SampleLocation(const SampleLocation &other) | ph::SampleLocation | inline |
setUv(const math::Vector2R &uv) | ph::SampleLocation | inline |
setUvw(const math::Vector3R &uvw) | ph::SampleLocation | inline |
uv() const | ph::SampleLocation | inline |
uvw() const | ph::SampleLocation | inline |