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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::SampleLocation, including all inherited members.
| expectedUsage() const | ph::SampleLocation | inline |
| getUvwScaled(const math::Vector3R &scale) const | ph::SampleLocation | inline |
| SampleLocation(const math::Vector3R &uvw, math::EColorUsage usage) | ph::SampleLocation | inline |
| SampleLocation(const math::Vector2R &uv, math::EColorUsage usage) | ph::SampleLocation | inline |
| SampleLocation(const HitDetail &hit) | ph::SampleLocation | inlineexplicit |
| SampleLocation(const HitDetail &hit, math::EColorUsage usage) | ph::SampleLocation | inline |
| SampleLocation(const SampleLocation &other) | ph::SampleLocation | inline |
| setUv(const math::Vector2R &uv) | ph::SampleLocation | inline |
| setUvw(const math::Vector3R &uvw) | ph::SampleLocation | inline |
| uv() const | ph::SampleLocation | inline |
| uvw() const | ph::SampleLocation | inline |