Photon Engine 2.0.0-beta
A physically based renderer.
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ph::PLatLong01Sphere Member List

This is the complete list of members for ph::PLatLong01Sphere, including all inherited members.

calcAABB() const overrideph::PBasicSpherevirtual
calcExtendedArea() const overrideph::PBasicSpherevirtual
calcHitDetail(const Ray &ray, HitProbe &probe, HitDetail *out_detail) const overrideph::PLatLong01Spherevirtual
calcPosPdf(PrimitivePosPdfQuery &query) const overrideph::PLatLong01Spherevirtual
genPosSample(PrimitivePosSampleQuery &query, SampleFlow &sampleFlow, HitProbe &probe) const overrideph::PLatLong01Spherevirtual
getMetadata() constph::Primitiveinlinevirtual
getRadius() constph::PBasicSphereinline
getRcpRadius() constph::PBasicSphereinline
getRefinedSurfaceAndNormal(const math::Vector3R &srcSurface) const -> std::pair< math::Vector3R, math::Vector3R >ph::PBasicSphereinlineprotected
isIntersecting(const Ray &ray, HitProbe &probe) const overrideph::PBasicSpherevirtual
isOccluding(const Ray &ray) constph::Intersectablevirtual
mayOverlapVolume(const math::AABB3D &volume) const overrideph::PBasicSpherevirtual
PBasicSphere(real radius)ph::PBasicSphereexplicit
PLatLong01Sphere(real radius)ph::PLatLong01Sphereexplicit
posToUV(const math::Vector3R &position) constph::PLatLong01Sphere
reintersect(const Ray &ray, HitProbe &probe, const Ray &srcRay, HitProbe &srcProbe) const overrideph::PBasicSpherevirtual
~Intersectable()=defaultph::Intersectablevirtual