Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::InitiallyPausedThread, including all inherited members.
getId() const | ph::InitiallyPausedThread | inline |
hasJoined() const | ph::InitiallyPausedThread | inline |
hasStarted() const | ph::InitiallyPausedThread | inline |
InitiallyPausedThread() | ph::InitiallyPausedThread | |
InitiallyPausedThread(InitiallyPausedThread &&other)=default | ph::InitiallyPausedThread | inline |
InitiallyPausedThread(Func &&func, Args &&... args) | ph::InitiallyPausedThread | inlineexplicit |
join() | ph::InitiallyPausedThread | |
operator=(InitiallyPausedThread &&rhs)=default | ph::InitiallyPausedThread | inline |
ph::IMoveOnly::operator=(IMoveOnly &&rhs)=default | ph::IMoveOnly | inlineprivate |
ph::IMoveOnly::operator=(const IMoveOnly &rhs)=delete | ph::IMoveOnly | private |
start() | ph::InitiallyPausedThread | |
~InitiallyPausedThread() | ph::InitiallyPausedThread |