Photon Engine 2.0.0-beta
A physically based renderer.
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ph::IdealSubstance Member List

This is the complete list of members for ph::IdealSubstance, including all inherited members.

CATEGORYph::TSdlResourceBase< ESdlTypeCategory::Ref_Material >static
genBehaviors(const CookingContext &ctx, PrimitiveMetadata &metadata) const overrideph::SurfaceMaterialvirtual
genSurface(const CookingContext &ctx, SurfaceBehavior &behavior) const overrideph::IdealSubstancevirtual
getDynamicCategory() const overrideph::TSdlResourceBase< ESdlTypeCategory::Ref_Material >inlinevirtual
getDynamicSdlClass() constph::ISdlResourceinlinevirtual
getId() const overrideph::SdlResourceBaseinlinevirtual
IdealSubstance()ph::IdealSubstance
ISdlResource()=defaultph::ISdlResourceinlineprotected
ISdlResource(const ISdlResource &other)=defaultph::ISdlResourceinline
ISdlResource(ISdlResource &&other)=defaultph::ISdlResourceinline
isInlinable() constph::ISdlResourceinlinevirtual
operator=(const TSdlResourceBase &rhs)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Material >inlineprotected
operator=(TSdlResourceBase &&rhs)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Material >inlineprotected
ph::SdlResourceBase::operator=(const SdlResourceBase &rhs)ph::SdlResourceBaseinlineprotected
ph::SdlResourceBase::operator=(SdlResourceBase &&rhs)=defaultph::SdlResourceBaseprotected
ph::ISdlResource::operator=(const ISdlResource &rhs)=defaultph::ISdlResourceinline
ph::ISdlResource::operator=(ISdlResource &&rhs)=defaultph::ISdlResourceinline
PH_DEFINE_SDL_CLASS(TSdlOwnerClass< IdealSubstance >)ph::IdealSubstanceinline
ph::SurfaceMaterial::PH_DEFINE_SDL_CLASS(TSdlOwnerClass< SurfaceMaterial >)ph::SurfaceMaterialinline
ph::Material::PH_DEFINE_SDL_CLASS(TSdlOwnerClass< Material >)ph::Materialinline
SdlResourceBase()ph::SdlResourceBaseinlineprotected
SdlResourceBase(const SdlResourceBase &other)ph::SdlResourceBaseinlineprotected
SdlResourceBase(SdlResourceBase &&other)=defaultph::SdlResourceBaseprotected
setSubstance(EIdealSubstance substance)ph::IdealSubstance
TSdlResourceBase()=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Material >inlineprotected
TSdlResourceBase(const TSdlResourceBase &other)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Material >inlineprotected
TSdlResourceBase(TSdlResourceBase &&other)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Material >inlineprotected
~ISdlResource()=defaultph::ISdlResourceinlinevirtual