Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::HitDetail, including all inherited members.
computeBases() | ph::HitDetail | |
getDistanceErrorFactors() const | ph::HitDetail | inline |
getdNdU(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getdNdV(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getdPdU(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getdPdV(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getFaceID() const | ph::HitDetail | inline |
getFaceTopology() const | ph::HitDetail | inline |
getGeometryBasis(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getGeometryNormal(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getHitInfo(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getHitInfo(ECoordSys coordSys=ECoordSys::World) | ph::HitDetail | inline |
getPos(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getPrimitive() const | ph::HitDetail | inline |
getRayT() const | ph::HitDetail | inline |
getShadingBasis(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getShadingNormal(ECoordSys coordSys=ECoordSys::World) const | ph::HitDetail | inline |
getUVW() const | ph::HitDetail | inline |
HitDetail() | ph::HitDetail | |
NO_FACE_ID | ph::HitDetail | inlinestatic |
setDistanceErrorFactors(real meanFactor, real maxFactor) | ph::HitDetail | inline |
setHitIntrinsics(const Primitive *primitive, const math::Vector3R &uvw, real rayT, uint64 faceID=NO_FACE_ID, FaceTopology faceTopology=FaceTopology(EFaceTopology::General)) | ph::HitDetail |