Photon Engine 2.0.0-beta
A physically based renderer.
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ph::FrameProcessingPipeline Member List

This is the complete list of members for ph::FrameProcessingPipeline, including all inherited members.

appendOperator(std::unique_ptr< FrameOperator > op)ph::FrameProcessingPipeline
FrameProcessingPipeline()=defaultph::FrameProcessingPipelineinline
FrameProcessingPipeline(FrameProcessingPipeline &&other)ph::FrameProcessingPipeline
operator=(FrameProcessingPipeline &&rhs)ph::FrameProcessingPipeline
ph::IMoveOnly::operator=(IMoveOnly &&rhs)=defaultph::IMoveOnlyinlineprivate
ph::IMoveOnly::operator=(const IMoveOnly &rhs)=deleteph::IMoveOnlyprivate
process(const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame)ph::FrameProcessingPipeline