|
Photon Engine 2.0.0-beta
A physically based renderer.
|
This is the complete list of members for ph::FrameProcessingPipeline, including all inherited members.
| appendOperator(std::unique_ptr< FrameOperator > op) | ph::FrameProcessingPipeline | |
| FrameProcessingPipeline()=default | ph::FrameProcessingPipeline | inline |
| FrameProcessingPipeline(FrameProcessingPipeline &&other) | ph::FrameProcessingPipeline | |
| operator=(FrameProcessingPipeline &&rhs) | ph::FrameProcessingPipeline | |
| ph::IMoveOnly::operator=(IMoveOnly &&rhs)=default | ph::IMoveOnly | inlineprivate |
| ph::IMoveOnly::operator=(const IMoveOnly &rhs)=delete | ph::IMoveOnly | private |
| process(const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame) | ph::FrameProcessingPipeline |