Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::DammertzDispatcher, including all inherited members.
addAnalyzedData(const TAnalyzer< MODE > &analyzer) | ph::DammertzDispatcher | inline |
createAnalyzer() const | ph::DammertzDispatcher | inline |
DammertzDispatcher()=default | ph::DammertzDispatcher | |
DammertzDispatcher(uint32 numWorkers, const Region &fullRegion) | ph::DammertzDispatcher | explicit |
DammertzDispatcher(uint32 numWorkers, const Region &fullRegion, real precisionStandard, std::size_t initialDepthPerRegion) | ph::DammertzDispatcher | |
DammertzDispatcher(uint32 numWorkers, const Region &fullRegion, real precisionStandard, std::size_t initialDepthPerRegion, std::size_t standardDepthPerRegion, std::size_t terminusDepthPerRegion) | ph::DammertzDispatcher | |
dispatch(WorkUnit *out_workUnit) override | ph::DammertzDispatcher | virtual |
ERefineMode enum name | ph::DammertzDispatcher | |
numPendingRegions() const | ph::DammertzDispatcher | inline |
~IWorkDispatcher()=default | ph::IWorkDispatcher | virtual |