Photon Engine 2.0.0-beta
A physically based renderer.
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ph::ConstantImage Member List

This is the complete list of members for ph::ConstantImage, including all inherited members.

ARRAY_SIZEph::Imageinlinestatic
ArrayType typedefph::Image
CATEGORYph::TSdlResourceBase< ESdlTypeCategory::Ref_Image >static
genColorTexture(const CookingContext &ctx) overrideph::ConstantImagevirtual
genNumericTexture(const CookingContext &ctx) overrideph::ConstantImagevirtual
getDynamicCategory() const overrideph::TSdlResourceBase< ESdlTypeCategory::Ref_Image >inlinevirtual
getDynamicSdlClass() constph::ISdlResourceinlinevirtual
getId() const overrideph::SdlResourceBaseinlinevirtual
ISdlResource()=defaultph::ISdlResourceinlineprotected
ISdlResource(const ISdlResource &other)=defaultph::ISdlResourceinline
ISdlResource(ISdlResource &&other)=defaultph::ISdlResourceinline
isInlinable() constph::ISdlResourceinlinevirtual
operator=(const TSdlResourceBase &rhs)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Image >inlineprotected
operator=(TSdlResourceBase &&rhs)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Image >inlineprotected
ph::SdlResourceBase::operator=(const SdlResourceBase &rhs)ph::SdlResourceBaseinlineprotected
ph::SdlResourceBase::operator=(SdlResourceBase &&rhs)=defaultph::SdlResourceBaseprotected
ph::ISdlResource::operator=(const ISdlResource &rhs)=defaultph::ISdlResourceinline
ph::ISdlResource::operator=(ISdlResource &&rhs)=defaultph::ISdlResourceinline
PH_DEFINE_SDL_CLASS(TSdlOwnerClass< ConstantImage >)ph::ConstantImageinline
ph::Image::PH_DEFINE_SDL_CLASS(TSdlOwnerClass< Image >)ph::Imageinline
SdlResourceBase()ph::SdlResourceBaseinlineprotected
SdlResourceBase(const SdlResourceBase &other)ph::SdlResourceBaseinlineprotected
SdlResourceBase(SdlResourceBase &&other)=defaultph::SdlResourceBaseprotected
setColor(T color, math::EColorSpace colorSpace)ph::ConstantImageinline
setColor(const math::TVector3< T > &color, math::EColorSpace colorSpace)ph::ConstantImageinline
setRaw(T value)ph::ConstantImageinline
setRaw(const math::TVector3< T > &values)ph::ConstantImageinline
setRaw(std::vector< T > values)ph::ConstantImageinline
setValues(std::vector< T > values, math::EColorSpace colorSpace)ph::ConstantImageinline
TSdlResourceBase()=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Image >inlineprotected
TSdlResourceBase(const TSdlResourceBase &other)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Image >inlineprotected
TSdlResourceBase(TSdlResourceBase &&other)=defaultph::TSdlResourceBase< ESdlTypeCategory::Ref_Image >inlineprotected
~ISdlResource()=defaultph::ISdlResourceinlinevirtual