Photon Engine
2.0.0-beta
A physically based renderer.
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TFixedIntegerMap.h
Go to the documentation of this file.
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#pragma once
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#include "
Utility/fixed_map_base.h
"
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namespace
ph
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{
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namespace
fixed_integer_map_detail
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{
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using
Key
= int;
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}
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template
<fixed_
int
eger_map_detail::Key KEY,
typename
Value>
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using
TFixedIntegerMapEntry
=
TFixedMapEntry<fixed_integer_map_detail::Key, KEY, Value>
;
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template
<
typename
... Entries>
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using
TFixedIntegerMap
=
TFixedMapBase
<Entries...>;
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}
// end namespace ph
ph::TFixedMapBase
Definition
fixed_map_base.h:30
ph::TFixedMapEntry
Definition
fixed_map_base.h:12
fixed_map_base.h
ph::fixed_integer_map_detail::Key
int Key
Definition
TFixedIntegerMap.h:10
ph
The root for all renderer implementations.
Definition
EEngineProject.h:6
Source
Utility
TFixedIntegerMap.h
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