Photon Engine 2.0.0-beta
A physically based renderer.
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TFixedIntegerMap.h
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1#pragma once
2
4
5namespace ph
6{
7
8namespace fixed_integer_map_detail
9{
10 using Key = int;
11}
12
13template<fixed_integer_map_detail::Key KEY, typename Value>
15
16template<typename... Entries>
17using TFixedIntegerMap = TFixedMapBase<Entries...>;
18
19}// end namespace ph
Definition fixed_map_base.h:30
Definition fixed_map_base.h:12
int Key
Definition TFixedIntegerMap.h:10
The root for all renderer implementations.
Definition EEngineProject.h:6