Photon Editor Library
2.0.0-beta
A physically based renderer.
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OpenglMemoryManager.h
Go to the documentation of this file.
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#pragma once
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#include "
RenderCore/BasicGraphicsMemoryManager.h
"
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namespace
ph::editor::ghi
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{
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class
OpenglContext;
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class
OpenglMemoryManager
:
public
BasicGraphicsMemoryManager
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{
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public
:
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explicit
OpenglMemoryManager
(
OpenglContext
& ctx);
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private
:
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OpenglContext
& m_ctx;
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};
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}
// end namespace ph::editor::ghi
BasicGraphicsMemoryManager.h
ph::editor::ghi::BasicGraphicsMemoryManager
Memory manager with some basic functionalities.
Definition
BasicGraphicsMemoryManager.h:22
ph::editor::ghi::OpenglContext
Definition
OpenglContext.h:14
ph::editor::ghi::OpenglMemoryManager
Definition
OpenglMemoryManager.h:11
ph::editor::ghi::OpenglMemoryManager::OpenglMemoryManager
OpenglMemoryManager(OpenglContext &ctx)
Definition
OpenglMemoryManager.cpp:6
ph::editor::ghi
Definition
PlatformDisplay.h:13
Source
RenderCore
OpenGL
OpenglMemoryManager.h
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